![]() ![]() I hate to say it, but.we should bring as many clansmen as we can find. : She wanted to let you rest, but by the time I left things were starting to become heated. Wasn't sure whether to shake you awake, or let you. Whatever Iver is doing, he'd better do it like RIGHT NOW or we are going to die in the thousands. We'll have to figure out the damage later, though. When I played, I figured "Folka has correctly predicted Bolverk's behavior this whole time let's keep trusting her." Bolverk rewarded that trust by killing her. Things are suddenly moving too quickly to react. Intervening has run away with the vote, so I guess I'll just move on. At least here it's a clean death rather than having Juno wandering around alone forever.Part 36: 20-1: The Dredge UPDATE 37: THE DREDGE Everything dies.Īrguably this is a better ending than the "whoops Alfrun's dead and we killed Eyvind" ending. ![]() Well I guess we're getting the same ending after a-Įyvind blows up the Serpent. Let's see what happens if we try to remind him of what Juno wanted.Įyvind doesn't turn around, but you can feel his anger boiling over. So he's clearly making a deal with the Serpent. Hell, even in the version where I trolled him but still had good decisions to fall back on, it told me that he seemed at least partially convinced that life was worth saving. In the canonical play, it explicitly tells you that it seems like you've persuaded him. In hindsight, the game gives you pretty good clues if you've been successful with Eyvind. We don't need to change this one we let the woman die. : You can't burn everything down over a few mistakes! Now we'll get him mad about killing Castaway, the dredge stonehurler. I flip the bit that says the baby's dead/abandoned, and have Iver piss him off some more by not even admitting remorse. Then, when he asks about the dredge baby. Which makes Eyvind really mad when he does his check. I had to do some savegame editing to get this to trigger.įor starters, I flipped the "waited at least 3 days in Sigrholm" counter to 0. Part 46: Coda 3: The Destruction Ending CODA 3: THE DESTRUCTION ENDING ![]()
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